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API 参考 / screenParticleEnvironment

Function: screenParticleEnvironment() ​

screenParticleEnvironment(overrides?): ParticleEnvironment

Defined in: packages/natsume/src/screen-environment.ts:49

Particle inputs for a flat 2D host: no fog, Unity's default gravity, view at z = -1000.

Parameters ​

overrides? ​

Partial<ParticleEnvironment> = {}

Returns ​

ParticleEnvironment

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